Susan Steeves
Game Designer & Instructional Designer
Video Portfolio
Samples of past projects
Rainy Journey Post Mortem
This is the post mortem for Rainy Journey, the project created by my teammates and I for the final project of our Game Design degree program at Full Sail University. I was responsible for two levels, acquiring art assets, the shrink/enlarge mechanic, as well as other team responsibilities. These include, but are not limited to story and overall design. This project included team members from several time zones and was worked remotely.
Educational Game Pitch
This is the pitch for an educational game I designed. The intended audience is high school students. The pitch video was created using Keynote, Photoshop, iMovie, and Garage Band.
Educational Game Pitch
This is a pitch for an educational game I designed. The intended audience is high school students learning about nutrition. The pitch video was created using Keynote, Photoshop, iMovie, and Garage Band.
Nutritional Education Video
This is a training video I created as an assignment for my master's program. The intended audience is high school students learning about nutrition. The video was created using Keynote, Photoshop, iMovie, and Garage Band.
New Hire Training Video
This is a training video I created as an assignment for my master's program. It explains the conscious competency theory of learning. This video utilizes in-game screen shots from a popular MMORPG.
1 1/2 minute Training Video
This is a training video I created as an assignment for my master's program. It utilizes educating via small bits of information.
NARCosis - Level Design 1
Here is a level I created in Unity for Level Design 1 at Full Sail University. This was my first time using Unity, as well as my first attempt at practical, working level design. Although I imported most assets, I had the opportunity to create some, as well. The scripting is C# and some of that is original also.